History of VR Headset
In the recent years major leaps have been made in the VR technology. VR technology has grown thanks to companies like Oculus and HTC. But how was VR technology optimized?
How It All Started
Like all the technologies in electronic components, VR also started as a wild idea and looked as sci-fi. In the 1950s, filmmaker Morton Heilig invented the Sensorama. He described the Sensorama as an experience theatre that draws user to the ongoing show and makes the experience realistic. It included a stereoscopic colour display, fans, odour emitters, stereo-sound system and a motional chair. This device still works today but it is closed for commercial usage.
SEGA VR Headset
One of the most prominent steps for the VR industry was the Sega VR headset. Its shape is quite similar to the current ones, but because of development issues it only remained as a prototype. This device had an LCD screen in the visor area and stereo headphones for the sound. Also, this device had motion sensors allowing visions to rotate as the users rotate their head. This system was not released due to the headaches and motion sickness in the beta tests and it was removed from the 1994 schedule for markets. It was planned to release with 4 games with a 16 MB memory storage.
Nintendo Virtual Boy
The Nintendo Virtual Boy was released in 1995 and it was named in the commercials as the first console capable of displaying stereoscopic 3D. The Nintendo Virtual Boy project lasted four years and it began its journey under the name of VR32. The system used parallax effects to create illusions of depth. In later days, sales were lower than expected in the early 1996. After this event, Nintendo decided to cease the game distribution and its further development. Nintendo released only 22 games by 1996.
Everybody in this era has probably heard about the company Oculus VR. This company started as a Kickstarter project in 2012. Two years later the CEO Mark Zuckerberg agreed to attain the Oculus VR. The Facebook CEO said that with this headset it is possible to create the most used social network ever. With the development of digital technology and other industrial devices, it opens up new possibilities for VR headsets. It still has motion sickness issues in a lesser degree, but it doesn’t stop the curious crowds. Oculus is still improving their model with each product release. Their most recent product is the Oculus Go, which is a standalone VR headset. This device has a remote controller that enhance the VR experience.
What the future holds for VR experiences is not known. But with the developments made over the past year, we can expect innovations in VR to be made. We could potentially see our houses in VR before they will be built. One thing is sure, the future of VR certainly looks bright.